Mengurangi 1% (+1% per level) luka yang diterima dari arah belakang (melawan arah kamera). Jika luka diterima tepat dari belakang, maka pengurangannya akan lebih banyak. ------
Reduces damage taken from behind (opposite camera direction) by 1% (+1% per level). The damage will be further reduced when taken from directly behind.
Mengurangi penurunan kecepatan gerak akibat status Lambat sebesar 5%. (+5% per level). ------
Reduces movement speed decline due to Slow by 5%. (+5% per level).
Berpeluang 5% (+5% per level) menghilangkan status Beku jika melakukan serangan biasa saat sedang beku. ------
5% (+5% per level) chance of having Freeze statues removed if you do a normal attack while frozen.
Restores 100 HP per 10 seconds when near a party member, but when not, 100 HP will be lost. *This HP loss won’t knock player out. Healing range: 4m, range increases by 1m per level.
11% (+1% per level) HP dan MP pulih per anggota regu yang KO saat tinggal kamu sendiri yang hidup.
Cooldown: 300 detik ------
Restores 11% of your HP and MP per knocked out party member when you are the only one left. Cooldown: 300 seconds. Restoration increases 1% per level.