Skills related to Wizard.
Skills related to Wizard.
Creates crystal that restores Mana. Pick it up to restore a small amount of MP. The cast time becomes longer if the familiar is doing something else when the skill is used.
Accumulates knowledge to speed up incantation. Loses ATK in exchange for an increase in CSPD according to the acquisition status of Wizard Skills.
The attack power of familiar will not decrease.
Shoots out mana from Mana Crystal in a straight line to attack. Slightly restores the MP of the party members within the attack area.
Familiar is told to perform a meteorite magic. Drops 3 meteorites near the target. Chance to inflict [Ignite] & [Dizzy].
You need luck too to make them hit the target.
Familiar is told to perform a safeguard magic. It gives protection to reduce certain damage, but the damage from Ignite and Poison increases (drawback). Can't be used repeatedly.
A secret technique to maximize element power. For 90 seconds, the power of all elements (magic only) except neutral increases, but CSPD decreases and 1% of Max HP is lost each time you cast.
An Attack technique to unleash aggregated mana. Additional attack with certain Magic Skills will create a huge additional mana explosion. Collaboration with the cat results in a critical hit.
Summons and makes familiar act unpredictably. Lightning, Blizzard or Meteor Strike is cast randomly at fixed time intervals.
Familiar's ability and the skill generated depends on the skill level acquired.
Staff
[Get the same effect when used with a Magic Device]
As the skill level goes up, the power of Lightning, Blizzard, and Meteor Strike increases.
Mitigates CSPD loss due to Overlimit and increases element power further.
Deepens your understanding of magic through research. Increases the power of "Imperial Ray" and shortens the casting time of magic used by the familiar.
I'll put it here if there's any extra, meow!
The skill "Mana Crystal" may be deployed after a successful cast by the familiar.
Slips into another dimension to escape from danger. During Shift, you will be unable to attack and MP will be drained continuously, but your aggro will be removed and you will always be [Invincible]. The effect cannot be triggered if you are being targeted.
Staff
[Get the same effect when used with a Magic Device]
Avoiding damage during Shift will give you Action Speed boost when you return to the original dimension according to the number of times you avoid it. (max 60 seconds)