Skills related to Hunter.
Skills related to Hunter.
Set a sleeping gas trap. Chance to inflict [Sleep] on the target. Unable to set at feet. It can be broken by Area of Effect.
Arrow
DEX affects Power. Range (Radius) +1m Sleep Rate +20% MP Recovery with Trap Activation +100
Shoots a magic arrow that pursues threats. "Normal attack proration" is applied. The number of shots and accuracy get higher depending on the skill level. Slightly increases MP when hitting a target.
Arrow
Skill Power +200
MP Heal Amount x2
Evasion Pierce (not including special Evasions
A strong shot with the energy of the Sun. Deal damage in the straight line toward the target. 2x Damage on Sleeping enemies.
Arrow
Power increases depending on DEX. Range (Horizontal) +1m
Set a bear trap. Chance to inflict [Stop] on the target. Unable to set at feet. It can be broken by Area of Effect.
Arrow
DEX affects Power. Range (Radius) +1m Stop Rate +20% MP Recovery with Trap Activation +100
Ability to sense danger in nature. Reduces Aggro against you and slightly increases Critical Rate for 40sec. The effect ends when you are targeted.
Bow
[Get the same effect when used with a Bowgun]
When the effect ends due to being targeted, you will automatically perform Shot Skill: "Decoy Shot".
Strengthen arrows with magic. Slightly increase Weapon ATK and Attack MP Recovery. Normal Attack is enhanced by MATK. The effect ends after using Normal Attacks certain number of times.
Arrow
MATK amount that affects normal attack power +90% Attack MP recovery +1 Boost on the Number of Effective Attacks
Set an explosive trap. Low chance to inflict [Ignite] on the trapped enemy. Unable to set under the enemy's feet. The trap can be broken by Area of Effect.
Arrow
DEX and TEC affect Power. Range (Radius) +1m Burn Rate +80% MP Recovery with Trap Activation +100
An arrow skill that creates a tornado. Deals small damage but has a chance to inflict [Flinch] to a target and engulfs the monsters near it.
Arrow
Power increases depending on DEX.
2x Range (Radius)
Enhances the versatility of hunting. Even with a non-arrow sub-weapon, Hunter Skills will exhibit the properties of arrow skills. Raising the skill level will increase Bowgun ATK.
A highly difficult technique to attack from a high altitude. You need to be highly skilled to hit the target as the attack takes some time.
Arrow
DEX affects Power. Range (Radius) +0.5m
Sets a trap that steals power. Low chance to inflict [Lethargy] on the target that steps on it. Can't be set directly under the enemy's feet and may be broken by AOE.
Arrow
DEX affects Power. Range (Radius) +1m Lethargy Rate +20% MP Recovery with Trap Activation +100
A deadly arrow skill combining evasion and counterattack. The hit counts increase depending on the distance. (Up to 3 times) Grants [Invincible] to yourself when activating the skill.
Arrow
Physical Pierce of the 2nd Hit increases.
Physical Pierce of the 3rd Hit increases.
Hunting techniques using Sub-Weapon. When activated using a weapon other than Dagger, Magic Device, or Shield, it deals damage to the target and there is a high chance to inflict [Armor Break] with higher Physical Pierce.
Magic Device
Uses magic to bind and shoot the target.
Deals magic damage to target. Chance to inflict [Stop] and then releases an AoE (physical damage).
Guarantees critical to the target inflicted with [Stop].
Shield
Shoots while holding the shield up in front.
Power increases according to VIT.
Reduces damage received while the skill is in effect.
Successfully activating the skill will add an HP recovery effect to skill damage for 10 seconds, and physical/magic resistance based on your shield's refinement value will increase.
Dagger
Executes a surprise attack with a dagger followed by an attack with a bowgun.
Power increases according to AGI.
Halves the MP Cost of the skill used next and slightly increases the power of close range attacks.
Issues a hunting command. Marks an enemy as a "target".
Increases long-range attack power (from party members too) to the target.
Bow
"Satellite Arrow" will land on the target faster and will be re-aimed after each attack.
Bowgun
The interval between "Satellite Arrow" hits becomes shorter from the second hit onward.
Dagger
[Get the same effect when used with a shield]
Adds a passive effect that increases close-range attack power on target (starting from Skill Lv2).
Greatly reduces aggro that depends on MP consumption, increases ATK and Critical Rate for 180 seconds.
If targeted while the effect is active, the effect will be lost and you will be (*)stunned.
All Weapons
(*)When not in a party, you won't be stunned.
Bow
Half of the aggro reduction effect from Camouflage that depends on MP consumption will always be active as a passive effect even if the skill is not activated.
The duration of stun due to Camouflage becomes half.
Bowgun
Half of the Critical Rate boost effect from Camouflage will always be active as a passive effect even if the skill is not activated.
The duration of stun due to Camouflage becomes half.
Accumulates knowledge about various hunting tools. Increases the power of the skill "Multiple Hunt".